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Setting The Fire

pendingmediumhouse_double_floor_lowerLiving Room3m 30sunowned

Agent runs

Each mode of this task runs once per run. Est. cost is tokens at list price (data/prices.yml), never a bill; see the BEHAVIOR-1K runs for every task of a run.

Codex + GPT-6 Luna, reasoning xhigh (ChatGPT login)default run

TrialStartedAgent timeModel requestsTokens in / outEst. costGrade
U✗ 4h 00m 0%09-27 08:034h 00m73189.3M / 418k$1.24grader_error 0, missing_trajectory 1
L✗ 11m 0%09-27 10:4111m26391k / 4k$0.0089deterministic 0, grader_error 0, live_success 0, n_actions 0, replay_success 0, video_rendered 0

Task instruction (upstream)

In the living room, place the newspaper from the table into the wood fireplace, then put both pieces of firewood from the floor on top of the newspaper. Use the cigar lighter to ignite any one of the items so that the whole pile catches fire, and then turn the lighter off.

Measured on the stack we run — BEHAVIOR-1K v3.9.2 / OmniGibson 3.9.2 / Isaac Sim 5.1
Goal predicates inside on_fire ontop toggled_on
Quantifiers forall
Goal clauses 3
Objects named in the goal cigar_lighter.n.01 firewood.n.01 newspaper.n.03 wood_fireplace.n.01
Objects in the problem 8 in 7 categories
Rooms loaded corridor_0 garden_0 kitchen_0 living_room_0
Demonstrations 200 teleoperated episodes
Mean episode 5m 04s (9,118 control steps at 30 Hz)
Base travel, mean 31.8 m
Gripper travel, mean left 11.4 m · right 12.95 m
Evaluation instances 20 public test instances (ids 301–320)

Read from BDDL activity definitions + 2026-challenge-task-instances (licensed download), 2026-09-21.

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