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Setting Mousetraps

pendingmediumhouse_double_floor_upperBathroom4m 49sunowned

Agent runs

Each mode of this task runs once per run. Est. cost is tokens at list price (data/prices.yml), never a bill; see the BEHAVIOR-1K runs for every task of a run.

Codex + GPT-6 Luna, reasoning xhigh (ChatGPT login)default run

TrialStartedAgent timeModel requestsTokens in / outEst. costGrade
U✗ 4h 00m 0%09-27 06:064h 00m45759.6M / 199k$0.781grader_error 0, missing_trajectory 1
L✗ 4h 00m 33%09-27 06:054h 00m941132.2M / 469k$1.71deterministic 1, grader_error 0, live_success 0, n_actions 14119, replay_success 0, video_rendered 1

Task instruction (upstream)

Take the four mousetraps from the cabinet in the bathroom and place them on the bathroom floor. Make sure all four end up on the same floor surface, and ensure that at least two of them are either under or directly next to the same bathroom sink.

Measured on the stack we run — BEHAVIOR-1K v3.9.2 / OmniGibson 3.9.2 / Isaac Sim 5.1
Goal predicates nextto ontop under
Quantifiers exists forall forn
Counted quantities 2
Goal clauses 2
Objects named in the goal floor.n.01 mousetrap.n.01 sink.n.01
Objects in the problem 10 in 5 categories
Rooms loaded bathroom_0
Demonstrations 200 teleoperated episodes
Mean episode 5m 40s (10,196 control steps at 30 Hz)
Base travel, mean 31.6 m
Gripper travel, mean left 13.15 m · right 12.38 m
Evaluation instances 20 public test instances (ids 301–320)

Read from BDDL activity definitions + 2026-challenge-task-instances (licensed download), 2026-09-21.

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