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Picking Up Toys

pendinghardhouse_single_floorChilds Room4m 35sunowned

Agent runs

Each mode of this task runs once per run. Est. cost is tokens at list price (data/prices.yml), never a bill; see the BEHAVIOR-1K runs for every task of a run.

Codex + GPT-6 Luna, reasoning xhigh (ChatGPT login)default run

Not in this run: not among the 30 chosen for the first round (2026-09-26): mostly particles, cutting and liquids, or long tidy-ups like chosen ones

Task instruction (upstream)

Put all the toys in the child's room - the three board games (two on the bed and one on the table), the two jigsaw puzzles on the table, and the tennis ball on the table - inside the toy box on the table in the child's room.

Measured on the stack we run — BEHAVIOR-1K v3.9.2 / OmniGibson 3.9.2 / Isaac Sim 5.1
Goal predicates inside
Quantifiers exists forall
Goal clauses 3
Objects named in the goal board_game.n.01 jigsaw_puzzle.n.01 tennis_ball.n.01 toy_box.n.01
Objects in the problem 11 in 8 categories
Rooms loaded childs_room_0 childs_room_1 childs_room_2 corridor_0 dining_room_0 entryway_0 garden_0
Demonstrations 200 teleoperated episodes
Mean episode 10m 30s (18,890 control steps at 30 Hz)
Base travel, mean 47.05 m
Gripper travel, mean left 20.41 m · right 21.55 m
Evaluation instances 20 public test instances (ids 301–320)

Read from BDDL activity definitions + 2026-challenge-task-instances (licensed download), 2026-09-21.

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