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Collecting Children's Toys

pendinghardhouse_single_floorChilds Room7m 09sunowned

Agent runs

Each mode of this task runs once per run. Est. cost is tokens at list price (data/prices.yml), never a bill; see the BEHAVIOR-1K runs for every task of a run.

Codex + GPT-6 Luna, reasoning xhigh (ChatGPT login)default run

Not in this run: not among the 30 chosen for the first round (2026-09-26): mostly particles, cutting and liquids, or long tidy-ups like chosen ones

Task instruction (upstream)

Pick up the two dice from the bed, the two teddy bears from the floor, and the two board games (one from the desk and one from the bed), and place them all inside the same bookcase in the child's room.

Measured on the stack we run — BEHAVIOR-1K v3.9.2 / OmniGibson 3.9.2 / Isaac Sim 5.1
Goal predicates inside
Quantifiers exists forall
Goal clauses 1
Objects named in the goal board_game.n.01 bookcase.n.01 die.n.01 teddy.n.01 train_set.n.01
Objects in the problem 13 in 9 categories
Rooms loaded childs_room_0 childs_room_1 childs_room_2 corridor_0 dining_room_0 entryway_0 garden_0
Demonstrations 200 teleoperated episodes
Mean episode 10m 40s (19,186 control steps at 30 Hz)
Base travel, mean 58.4 m
Gripper travel, mean left 24.15 m · right 25.81 m
Evaluation instances 20 public test instances (ids 301–320)

Read from BDDL activity definitions + 2026-challenge-task-instances (licensed download), 2026-09-21.

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